AI Insights · Timothy · April 2023
Top 5 Dinosaur Games on Android in Oceania Q1 2023
Discover the performance of the top 5 dinosaur games on Android in Oceania during Q1 2023, including trends in downloads, revenue, and active users.
In Q1 2023, the top 5 dinosaur games on the Android platform in Oceania showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at their performance:
Merge Master: Dinosaur Monster from Homa experienced fluctuating weekly revenue throughout the quarter, peaking at roughly $131 in mid-March. Weekly downloads also saw a varied trend, starting at around 2.3K at the beginning of the quarter and closing at approximately 1.5K at the end. As for weekly active users, the numbers started at around 8.2K but showed a general downward trend, ending the quarter at roughly 6.3K.
Jurassic World™: The Game by Jam City, Inc. saw consistent weekly revenue, peaking at around $3.9K in mid-January. Weekly downloads remained stable, generally hovering around 1K downloads per week. The game maintained a steady number of weekly active users, starting at about 2.9K and ending Q1 at around 3.1K.
Jurassic World Alive, also from Jam City, Inc., had the highest weekly revenue among the top 5, peaking at approximately $5.7K towards the end of January. However, weekly downloads saw a significant drop from about 900 in early January to around 244 by the end of March. Weekly active users for this game also showed a downward trend, starting at around 2.4K and dropping to approximately 1.6K by the end of the quarter.
Wild Dinosaur Hunting Zoo Game from Play Menu had a modest performance with weekly revenue peaking at $46 in mid-January. Weekly downloads started strong at around 1.1K but declined steadily to about 95 by the end of March. The number of weekly active users also decreased from approximately 1.2K to around 263 over the quarter.
Lastly, Wild Dino Hunting: Zoo Hunter by Game Finale saw its highest weekly revenue of $111 in early January. Weekly downloads remained relatively stable, starting at around 600 and ending Q1 at approximately 232. The game’s weekly active users showed little fluctuation, maintaining around 800 users at the start and ending at around 559.
For more detailed insights and data, visit Sensor Tower.